# GUI overview

This documentation describes the Open edition of the Aura slicer. Some features may be missing in Neat or Ext editions.

# Main window

When you open Aura the main window appears.

Main window

On this screenshot of the main window, we can observe:

  1. Main menu
  2. View cube
  3. View axes
  4. Buildplate
  5. Origin of coordinate system
  6. View toolbar (zoom, pan, rotate, etc.)
  7. Main tabs

The main menu provides actions for project and models (File), models actions (Edit), Composer utilities (Tools), and others (Help).

# File

  • New project – clears models, temporary settings, and make Aura slicer ready to create a new project as blank.
  • Open model – shows open file dialog (appropriate file formats - *.stl, *.stp, *3ds, *obj) to open model and add it to the current project.
  • Open project – shows open file dialog (appropriate file formats - *.auproj, *.auprojx) to open project. If there is work in progress, then the user will see the suggestion to save progress, and then the new project from the file will be open.
  • Save project – saves project to the current file.
  • Save project as – saves the project as a new file to a new location.
  • Export session – exports all slicing settings, including printer, materials and profile settings. The resulting file can be used to slice the model using Aura.CLI.
  • Settings – opens settings dialog, which is used to set various hotkeys, general settings, etc.

# Edit

  • Remove – removes selected models from the project.
  • Shift – shows form and manipulator to shift selected models in X, Y, and Z directions.
  • Put model on the table – puts the model on the table (by most bottom point of the model).
  • Rotate – shows form and manipulator to rotate models around X, Y, and Z-axis.
  • Resize – shows form to resize models.
  • Clone – clones model and place it at the same place.
  • Set layup – shows form to define layup structure scheme for the model.
  • Set mask – adds the selected model as a mask to another base model.

# Tools

  • Update Composer firmware – opens the dialog window where the user could maintain Composer firmware.

# Help

  • What’s new – opens the window with a description of the latest Aura update.
  • License information – opens dialog to check or change a license.
  • About – opens a window with general information about Aura slicer.

# View toolbar

View toolbar contains tools that change view/scene.

Button Descripion
Home Reset to default camera position
Zoom frame Zoom by frame
Zoom magnifier Zoom by magnifier
Shift Shift view
Rotate Rotate view
Magnifier glass Magnifier glass
Fit view Fit models in window size
Pen Pen tool
Prev Previous view
Next Next view
Masks Enable masks visibility

# Slicing tab

The slicing panel is the most important. Here you can choose printer (1), materials (3), profile (2), etc. Generate button (4) serves to generate code for the current project with all chosen settings. All settings on the slicing panel could be perceived as essential settings. They have the most effect on the printing process.

Slicing panel

# Models tab


Models panel contains:

  1. An Add model button that opens an open model dialog
  2. Model actions panel (remove, shift, place on the table, etc.) It is only possible to apply actions to selected models.
  3. Models list (selected model is marked with a gray background).
  4. Enable the model toggle button (if the model is disabled, it will not appear in slicing).
  5. Edit model button (it is possible to change model’s name).

Model actions contain actions to transform models and add zones with special rules by adding layup schemes and masks.

Button Model action
Remove Remove models
Shift Shift models in X,Y,Z-directions
Place on table Place models on the table
Rotate Rotate models along X,Y,Z axes
Resize Resize models
Clone Clone models
Layer structure Set layup structure scheme
Add mask Add model as mask

# Movement

Movement model panel contains values for shift along X, Y, Z direction and Apply and Cancel buttons.


# Rotation

Rotation action has three modes – by angles, by manual input, by face.

Rotation by angles panel contains rotate values along X, Y, Z axes and Apply, Reset and Cancel buttons.


Manual rotation panel contains rotation values along X, Y, Z axes (read-only), Rotation step value, and Apply, Reset, Cancel buttons. Rotation is performed by the manipulator.

Rotation Rotation

Rotation by face panel contains the instruction and Apply, Reset, Cancel buttons. The target face that the program will place horizontally is marked with orange color.

Rotation Rotation

# Plastics/Composites/Printers/Profiles tabs

All stores (plastic, composite, printer, profiles) look the same. The settings store panel contains:

Store panel

  1. Button to add a new item.
  2. Button to import new settings items.
  3. Button to export all settings items.
  4. Button to export a particular settings item.
  5. Button to duplicate a particular settings item.
  6. Mark of settings that is recommended by Anisoprint.